Tuesday, June 13, 2006

Updates.







There's some updated renders of my armored warrior guy. I really like the way this is turning out, especially the bump mapping on the bottom picture. The way I set up the layers in Photoshop makes it look like he got his head too close to a grinder, and it took the paint off his helmet. It makes it look as though there was a layer of paint that has been taken off.





*EDIT*

More pics and updates. This time of the body mapping. It's really rough in spots where the UV's aren't set up yet, but other than that, using three maps gives me a wicked outcome, I'm told.





The only spot I don't like right now is the stomach. Some noise and dirt will clear that up though.

That middle pic is the back of the model. Easily my favorite part of the texture on the body so far.

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