New post.
New character! The turtle statue and other projects get set aside for now, as I'm going all out on this one. My plan of attack for my demo reel is as follows:
- A cartoony character, which is what I'm working on right now. Demon Hunter guy. Very anime style.
- A more realistic character. Something that would be made for the next-gen game consoles.
- A ZBrush normal mapped character. A lower poly mesh with a high resolution map applied to it. Something made for the current-gen games. Or next-gen. Either way, ZBrush will be involved.
Some images of anime demon hunter guy:


Up next for anime guy:
- shoulder pad
- knee pads
- weapons (guns, swords, knives, etc.)
- Texturing (color, specular, bump)
New character! The turtle statue and other projects get set aside for now, as I'm going all out on this one. My plan of attack for my demo reel is as follows:
- A cartoony character, which is what I'm working on right now. Demon Hunter guy. Very anime style.
- A more realistic character. Something that would be made for the next-gen game consoles.
- A ZBrush normal mapped character. A lower poly mesh with a high resolution map applied to it. Something made for the current-gen games. Or next-gen. Either way, ZBrush will be involved.
Some images of anime demon hunter guy:


Up next for anime guy:
- shoulder pad
- knee pads
- weapons (guns, swords, knives, etc.)
- Texturing (color, specular, bump)


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